Longdue is a new game studio building Hopetown, a narrative-first RPG inspired by Disco Elysium. Our team includes some of the minds behind that iconic title — including Martin Luiga (founder of the ZA/UM Cultural Movement), Lenval Brown (narrator of Disco Elysium), and Piotr Sobolewski (former CEO of Knights of Unity, the studio that completed all the tech for Disco Elysium). We are now entering early production, building the foundational systems, characters, and mechanics that will shape a rich, story-driven cRPG experience. With your help, we can transform Hopetown from a great game into an unforgettable one — a living, breathing universe of stories, surprises, and emotional depth.
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